Sunday, 26 February 2012

Project Critique and Tutorial 7

It's the final tutorial session for this semester. Everything needed to be asked and solved have been questioned to both my lecturer and tutor, as well as some peers. Today's tutorial session is more focused on the web interface (shown in the previous post) although the graphics were also shown to see if there were anything else I can improve on.

Comments and feedbacks for today's session:
- Frame and interactive space can be enhanced.
- Test on smaller font size, and to see if they fit in general computer's resolution.
- Background design is ok, unless depending on the purpose, can add simple patterns or design.
- Interface information can be rearranged.
- Website alignment can be refined.
- Buttons can be discarded if unnecessary.

My tutor made a quick example using my existing mock up to give me an idea of how I can improve my website's alignment and overall design. Here it is:


Picture 1: Print screen of tutor's web interface example.


The "About", "Game", and "Credits" button can be discarded as information can be written on the blank spaces in the web interface itself. The idea is so that if I were to promote the game fully, unnecessary information and elements should not be there so users can fully focus on the game itself. He also suggested to put the credits at the bottom of the interactive space or as part of the game itself.


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