Wednesday, 30 November 2011

Project Critique and Tutorial 2

Today's tutorial session is rather brief because I only showed my new game flow, location points, activity time chart and character emotion bar. Among some comments and feedbacks are:

- Game flow can be made to be less linear. Give more random choices to users.
- Some scenes can be reused for different times of the day. And don't make places not accessible to users at most times so that they can explore more with what they want.
- Put in different time for different activities instead of giving only four time period because each activity will not last that long. (numeric based A.S)
- Character emotion bar can be coupled with numeric percentage in any form because some users like to maintain their level at a certain number.
- Be sure to create a full game interface for next week's tutorial.

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